![]() His relic slots are alright, both of them offering Stamina Regen and Draining options, Staff could potentially help him to Deny a bit more with certain picks. The rest of his trait is also solid, offering ok Immunities, but the SC is really annoying to deal with. Then the rest of his statuses such as Major Dmg Reduction + Daze can be really tough to deal with for Attackers. There are way better Dmg Boosting Supports in comparison for that role, but George still has plenty that can allow him to function well such as his abundance of NER in a heavy DoT-heavy meta and his PER which can come handy in a pinch. And that should preferably be before his Ally gets their turn in. George's biggest issue is just that he needs to secure at least 2 turns in the battle to take advantage of this combo. ![]() ![]() Pair him with a good Pierce Attacker who's dmg he can boost and you can easily KO some enemies as long as any of their Allies don't NER them. The Cold Blood trait though can actually help him to land his Denials as otherwise he'd be eaten up by Taunts all day long. However, he doesn't have any AoE Denials, all of his Denials are Single Target. ![]() It's sort of reminiscent of Warmaster Thalassa or Zimnyaya in some ways, but the major difference being that Georgelato in particular is way more Support-oriented than Denier. Conceptually the idea of Georgelato isn't too bad, a Freeze monster that can both Support their Allies and boost their dmg output with Freeze Hater. Georgelato is a Water Denier + Support Hybrid with the trait Cold Blood who can utilize PER, NER, Dmg Reductions, Freeze, and Daze to his enemies, and give his Allies Accuracy boosts and Freeze Hater. 2.1 New Starbucks Drink Looks Great (Ranked). ![]()
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